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Rendered Shot!

Not a ton of stuff in todays post, because I spent the week working on my first fully animated and rendered shot! It turned out... fine? I'm generally happy with the animation and framing, however, as you'll notice immediately, I have a flickering bump map issue on my back wall. I wasn't able to figure out what was going on with it, and it persisted even after deleting history and applying it anew with reconnected textures. Its an issue that will definitely be fixed before the final film obviously, but for now its unfortunately here until we can find a fix.

And here's an updated asset and shot list. All of my textures will be done by the end of this week, and I'll be able to start working on all of the other shots in the meantime.

In addition, I went to the Artist Call meeting, hoping to find a composer or sound designer. Sadly, I had no biters, and everyone I have contacted so far has had to turn me down due to time restrictions. If you know anyone who would be able to work with me, please let me know!

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